//- formulas for ar & cs & cb --// missile weapons armor render % = (base - 120) / 400 critical strike % = (base - 60) / 600 crippling blow % = (base / 60) melee weapons armor rend % = (base - 160) / 400 critical strike % = (base - 100) / 600 crippling blow % = (base - 40) / 60 ---------------------------------- __ / /__ < <back| \_\